Фото: Majid Asgaripour / WANA / Reuters
Which makes sense, since you don't want to have to wait for an OS update to get new capabilities. ↩︎
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In order to iteratively develop the offline architecture while also continuing to support the live-service flows, we introduced a local feature-flag that controls whether this new serverless mode is enabled. When disabled, the game functions as it did for the online live-service era sending out real HTTP requests. However, when the feature-flag is enabled, HTTP requests to the Towerborne service domains instead get routed through the local DLL rather than over the internet. From the Unreal game client’s perspective, it is still continuing to make the same HTTP requests as it did in the live game; none of the code surrounding these individual API requests needs change.,推荐阅读safew官方版本下载获取更多信息
The graph of modules should avoid circular dependencies. First of all, it may introduce compilation issues, but the problem may also not surface until runtime.